Jonathan McEwan @ecirmada ?

active 1 year, 7 months ago
  • Jonathan McEwan wrote a new blog post: City___ The Final Word   6 years, 4 months ago · View

    Thumbnail CITY___ is an interactive, social experimental artwork which visually represents feelings in an attractive fluid dynamic simulation. These feelings are sourced in real-time from Sydney centred social network content. http://vimeo.com/24805710 Three modes of interaction work cohesively together to form the basis CITY___’s “Interaction Onion”. The primary layer is a passive interaction mode where feelings sourced from [...]

  • Jonathan McEwan posted on the forum topic Running order for the demo night in the group AvatarIDEA9102:   6 years, 4 months ago · View

    I’d like to place Team Plasma’s hand up for the 7:30pm time slot for CITY___ please :D

    *waves arm around*

  • Jonathan McEwan wrote a new blog post: City___ Implementation Process Part III   6 years, 4 months ago · View

    ThumbnailThis is part three in a series of many. Part II can be found  here. Explorative Coding Simulation Step 3: Manage the interconnections between the elements The next step was to create a way to manage how elements in the code communicated with the fluid dynamic simulation. For this it was important to define the type of visuals required for [...]

  • Jonathan McEwan commented on the blog post Blob Tracking   6 years, 4 months ago · View

    I would tend to agree with Rob in this instance regarding threading. It requires a completely different way to conceptualise your program, and unless you’re willing to put the time into understanding asynchronous concepts and whenwhy you should thread then it’s probably best to try reducing the complexity of any calculations as Rob suggested. …but [...]

  • Jonathan McEwan posted a new activity comment:   6 years, 4 months ago · View

    Martin,

    Our poster was too large to upload to Blackboard (it kept timing out). I hope the link I provided in the description (and the attached text file) was obvious enough to download?

    In reply to - Martin Tomitsch posted an update: Make sure to submit your poster through blackboard by 10am today (=now!). We will download all the poster files just after 10am. If yours isn’t there, you will have to take care of the printing yourself. If you are having troubles with your submission please email us! · View
  • Hi All, I too wouldn’t mind a debate after all this is over. I’m hoping it will bring to light a lot of the concepts we have learnt (all-be-it the hard way) during this assignment. I also share Phil’s frustrationsconcerns with the transition we made from the GG (Grid Gallery) to the SS (Smart Slab). [...]

  • Jonathan McEwan wrote a new blog post: City___ Implementation Process Part II   6 years, 4 months ago · View

    ThumbnailThis is part two in a series of many. Part I can be found  here. Explorative Coding Entering the explorative coding phase with a set of libraries and API’s in our utility belt, Phil and I set to work on breaking down the tasks required to be completed to see this project to completion. Simulation Incorporate Memo.tv’s MSAFluid library and [...]

  • Jonathan McEwan posted a new activity comment:   6 years, 4 months ago · View

    I concur :’(

    In reply to - Jonathan McEwan posted an update in the group IDEA9102: Note to self: Do not leave my own account logged in on another person’s laptop… · View
  • Jonathan McEwan posted an update in the group AvatarIDEA9102:   6 years, 4 months ago · View

    Note to self: Do not leave my own account logged in on another person’s laptop…

  • Jonathan McEwan wrote a new blog post: City___ Implementation Process Part I   6 years, 4 months ago · View

    I thought it was time to start the series of blog posts in which our team will outlinedocument the process we followed. This is part one in a series of many. City___’s (nee Plasma Moods) concept can be found here. Startup With the details gathered in our ground and ideation phases of the project, we were very well positioned [...]

  • Jonathan McEwan commented on the blog post City___ High Resolution Images   6 years, 4 months ago · View

    yeah I was actually worried about the darker muddy colours the simulation can produce

    We were pleasantly surprised at how good the colours and detail looked on the low res screen. Come and check out the screen when we test it again this friday

  • Jonathan McEwan wrote a new blog post: City___ High Resolution Images   6 years, 4 months ago · View

    ThumbnailOver the last few weeks Phil and I have been chipping away at the code to bring our final design together. Below are some sneak previews of the high res images we’re hoping to become part of our promotional poster (super hi-res can be found here: http://plasma-moods.googlecode.com/svn/trunk/Stuff/ ). The fluid colour for these images was sourced from [...]

  • Jonathan McEwan wrote a new blog post: Team Plasma: Task Backlog   6 years, 5 months ago · View

    Our first step after our concept was constructed was to break the tasks down. This will ensure nothing will be forgotten and that Phil and I can track our progress. The approach is akin to the scrum methodology where projects are split up into product backlogs and then combined into sprints. Here is our task [...]

  • Jonathan McEwan wrote a new blog post: Team Plasma: Concept   6 years, 5 months ago · View

    ThumbnailPresentation http://ember.sif90.com/resources/idea9102/idea/   Concept Teams Plasma’s concept is a combination of Phil’s primary idea to display Sydney’s mood and Jonathan’s secondary idea to interact with a fluid dynamics simulation.   The result is an interactive liquid simulation that streams emotions from the Sydney based blogosphere and twitterverse communities. People can interact with the screen through 3 methods: [...]

  • Jonathan McEwan commented on the blog post Ideation for the Grid Gallery: Urban Playground   6 years, 5 months ago · View

    Hi Keir, Technically the iRun idea is possible, however, it won’t be feasible. In the end, when taking into consideration viewing angle of cameras, iRun would probably involve a series of kinects mounted to poles in the middle of the walk way near the street. I left out the implementation and technical details for my [...]

  • Jonathan McEwan wrote a new blog post: Ideation for the Grid Gallery: Urban Playground   6 years, 6 months ago · View

    ThumbnailPresentation Ideation: Urban Playground Storyboards. Drawing upon the research conducted in the grounding exercise, I have created two storyboard examples of potential interactions with the Grid Gallery space. General Considerations. A Night to Remember My decision to display an interactive experience at night was based on my research, which showed that during the day the screens potential would not be [...]

  • Jonathan McEwan posted on the forum topic Phase 2: Ideation Q&A in the group AvatarIDEA9102:   6 years, 6 months ago · View

    Excellent, thank you for clearing that up Martin :)

  • Jonathan McEwan commented on the blog post Grounding Research for the Grid Gallery: Urban Playground   6 years, 6 months ago · View

    Hi Martin, Thanks for the feed back. I actually saw the research paper and user research as two separate tasks to gain a broader insight into the design problem. User research to gain a practicle understanding of the environment, peolpe, and behaviours; and the research paper as academic insight into the world of urban design [...]

  • Jonathan McEwan posted a new activity comment:   6 years, 6 months ago · View

    It’s possible that the ideation presentations won’t take as long. It just seemed that peolpe really wanted to talk about their papers AND their research in a lot of detail, however, it may be the same for this friday as well.

    In reply to - Stephen Davis posted an update: Hey, just a suggestion regarding the presentations next week. I’m willing to do some in the morning class as we will inevitably go over the time period for class in the afternoon session. Anyone else who thinks this is OK? · View
  • Jonathan McEwan joined the group AvatarIDEA9102   6 years, 6 months ago · View

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